How to Fix a Morphing Voice

After last week’s motivating tirade of snark, I found myself perusing Unmoving, trying to get reacquainted with the characters and plot.  I know, re-reading while in the drafting phase is a cardinal sin. But I had to, because (and this is going to horrify a lot of you) it’s been about 7 months since I last looked at the darn thing! And with a bazillion plot bunnies constantly distracting my muse like an ADD dog in a field of squirrels, I wasn’t feeling particularly confident that I remembered where I was going with poor Derek. I’d cruelly left him stuck on his park bench, and trust me, he’s quite pissed about it.

But anyway, I was reading (OK skimming, I do know the story better than that) along; everything was going well; I was getting inspired, the muse focusing, and then Bam! Derek’s voice shifted, and not in that it’s-just-this-scene kind of way. No, it shifted in the I-took-too-damn-long-to-write-this-and-now-I’m-a-different-writer kind of way. And I realized I had forgotten a big reason why you should never be a slow writer like me– the morphing voice.

When it takes you an eon to write a novel, you’ll run into this problem. (And yes, that makes reason #6 why you don’t want to be me, in case you were counting. 😉 ) Growth is an inevitable part of the process, just as it is in life. Creative influences will come and go, creeping into your style and changing it without your permission. Your perspective on things will change, and suddenly your character does a complete 180 in their personality. Or you simply improve, because, as they say, practice makes perfect. Regardless of why it happens, when you take too long on a project, you’re bound to find yourself staring down the barrel of the morphing voice. And that’s a blow to your manuscript editors won’t forgive. So how do you fix it? Well, that’s the tricky part.

The way I see it, you have three options.
 

Option 1: Edit and Hope it Works

 
This seems like the logical choice, right? You’ll have to edit anyway, so why not just shrug it off and deal with it later. But that’s not actually a good plan. Depending on how dramatic the shift is, trying to edit it into submission can turn into a giant pit of tar you’ll never escape from.

Chances are good the problem lies in the beginning of your story. And the thing about editing is that it’s like throwing a pebble into a pool of standing water. Even minor tweaks can create disastrous ripples, impacting the entire manuscript and obliterating the later parts in a tidal wave of mess. It can be done, but only if you possess an editor’s eye for structural inconsistencies and can accurately assess exactly where the voice distorts and why. Or, alternatively, you could bribe an editor with those skills to help you out. I suggest a large plate of brownies. Or money. Money works too. The point is, it takes a valiant effort on the part of the editor (whether that be you or the poor schmuck you lured in with the promise of chocolate) to save a story from a schizophrenic voice.  And even then, the result is likely to be stilted, rocky and forced. Which is why I would probably go with Option 2.
 

Option 2: Rewrite

 
Ah, rewrite. Every writer’s most hated nemesis. (Except me, but I’m weird. We established that a long time ago.) In this scenario, it’s actually your best friend. Unlike editing, where you can tweak and twist and try your darnedest to force your manuscript and characters into submission, rewrite provides a clean slate. OK, a partially clean slate.

In this strategy, you actually start over with a blank page, using the original work as a template. The key is to hold on to the scene itself, not the words. By picturing the scene and divorcing your words, you can try again to capture it in your new, improved writer-voice. Instead of ending up with the strange, forced sound that editing alone gives you, you end up with an organic, natural-feeling version that should coincide perfectly with the later parts of the story. Sounds like the perfect solution, no?

The problem is that many writers are unable to step away from that original version. Maybe it was particularly painful to do the first time, or they just can’t kill their darlings. Whatever the reason, they dig their heels in and resist. Personally, I have no problem saying “Sayonara!” to a section and starting over, but I can understand why it would be hard for others. Rewriting like this requires a blind leap of faith. You’re trusting yourself to recapture the scene in a different way; trusting that it will be better than the original, that it will convey the same message but in a shinier package. And that kind of self-belief can be hard.

There’s no doubt that this approach is the most difficult, both in what’s required and in the amount of work involved. But I believe it’s usually the best option. Once you get over the fear, rewriting can become a freeing experience, and you might even be surprised at how much stronger the scene is the second time around.

But, for those unconvinced cynics out there, there is a third option.
 

Option 3: Scrap the Whole Thing and Walk Away

 
Hey, I didn’t say you would like it! 😉

If editing has made your manuscript a bigger mess than when you started; if the idea of rewriting has you screaming in horror and feels like a Mount Everest sized task you’d rather die than tackle, then you’re really only left with one choice. Scrap it and walk away. Brutal, yes, but what else can you do?

Chalk it up to a learning experience, hide away the embarrassing evidence in a drawer somewhere, and move on. It doesn’t mean you failed. It just means that maybe that wasn’t the project you were meant to complete. It was a practice run, a chance to stretch your literary wings. And now you can fly with the next one.

See? It’s not all bad and dreary. In fact, I bet all of us have at least one half-finished manuscript lurking around somewhere that already serves this purpose. It’s OK to have more than one. They can be buddies then.

As for me and my conundrum with Unmoving, I’ll be choosing option 1. Usually I go with 2, but in this case, I think I can salvage it. At least, I seriously hope so. I shudder to think how long it would take me to complete if I had to start over. At that point, I might just chuck it at the wall (or a blazing fire) and go with option 3. There are plenty more plot bunnies where that one came from. But I don’t think it will come to that. Will it, Derek? *sends a pointed glance at the stack of pages on the desk*

Obviously, the best fix for a morphing voice is not to end up facing it in the first place. But I’m curious, have you had to deal with this issue? How did you fix it? Share your strategies in the comments below. 🙂

The Curse of Being a Slow Writer

I don’t think it’s news to anybody that I am the equivalent of a sloth when it comes to writing fiction. At least, it shouldn’t be. I’ve said it quite a few times. But usually, I try to put a positive spin on that fact, embracing my molasses covered words and declaring it proudly, like it’s some kind of statement of quality. But the truth is, it sucks. It is the single most frustrating thing in my writing career. So today, I’m going to indulge in a moment of venting negativity. Today, I’m not going to try to convince you that it’s OK to be slow; that it’s alright to procrastinate with research, or editing, or any of the other excuses I’ve told myself are justifications for slackerhood. Because it isn’t. If you want to make it in this industry, you have to be prolific. That’s just a fact.

We had a saying at Dragon Heart Tang Soo Do: “If you can’t be a good example, then you’ll have to be a horrible warning.” So let me be your horrible warning. Being a slow writer isn’t a blessing, it’s a curse. Here are the top 5 reasons you don’t want to be me.
 

#1: Limited Productivity Potential

 
At my current rate, I’ll be lucky to finish a novel a decade. And since I also conveniently dragged my feet in deciding to take my writing career seriously, that means I’m joining the party late. So that puts my productivity level at direct odds with the amount of life I have left. If (fingers crossed) nothing horrific happens, I could potentially be looking at a long and happy life. But how much of that will I realistically spend writing? I’m going to say that probably by my 70’s, I’ll be running out of oomph, and likely Carpal Tunnel will get me before then. So given my late admittance that I really wanted to be a writer after all, that optimistically gives me a productivity potential of 4 books. (4?! That’s pathetic. This is why I dislike math, it never pans out in my favor!)

Now, say you were smarter than me and realized early on that you were destined to write for a living. I’m not so ancient that you’d have that much of a head start. Most people figure out their life’s passion during their twenties, and a lucky few know by their late teens. So at best, you’re a book and a half ahead of me. That’s still not a rosy picture of successful writerdom. I suppose there is a chance that you don’t see yourself being prolific. That you only have one or two titles in you and then plan to call it good. But I think the majority of us choose to be writers because we’re bursting with ideas waiting to find their way to the page. Am I wrong?

Which leads us to reason #2 why you don’t want to be me.
 

#2: Royally Pissed Off Plot Bunnies

 
The thing about plot bunnies is they breed like, well, bunnies. I have yet to go longer than a month without finding another cute and fluffy little detour hopping innocently across my path. (Innocently? Yeah, right. Those little buggers know my muse can’t resist them. They’re about as innocent as creepy children in a horror film.) So when I compare my maximum potential output (the measly 4 books) to the avalanche of rabbit fur weighing me down, you can guess what happens.

Personally, I don’t want face the legions of plot bunnies running around in my head when they realize that only 4 will ever get their moment in the spotlight. They’ll probably start a riot. They might even turn carnivorous. I don’t know. But I do know that they’ll be royally pissed off, and that can’t be good for my muse. Or anyone, really.

So unless you’re one of those rare writers content to write only a couple books, I’m guessing you’ll be facing the same predicament. And in case the thought of angry, carniverous plot bunnies hasn’t scared you away from my path of slackerness, let’s move on to reason #3.
 

#3: Getting Lost in the Discoverability Jungle

 
It’s a well-known fact that the fastest way to gain momentum in a writing career is to continually publish new content. Whether you’re self-publishing (especially if you’re self-publishing) or traditionally published, name recognition is everything. In an ever-growing jungle of titles, being prolific enough to constantly have your work in front of readers is the only way to survive. No problem, right? I just established that, like me, you have a plethora of ideas to choose from. “Prolific” will be easy!

Hear that screeching of the brakes? Yeah, you forgot about one key element– reason #1. When you’re as slow as I am, your chances of consistently staying on your readers’ minds goes out the window. I’ll survive in the Amazon jungle about as long as a fruit fly with that level of productivity. There’s no amount of marketing in the world that can save me from sinking into the mire of oblivion.

Pretty convincing case for not being me, no? But just for kicks, let’s say the issues of discoverability aren’t really that bad. That I’m being over dramatic in my snarkiness. (I did warn you I would be venting negativity.)

Welcome to reason #4.
 

#4: Being Stuck in a Permanent Day Job

 
Every writer dreams of waking up every day and spending the entire time writing. But the reality is that most of us still have to work day jobs. The fridge doesn’t fill itself, unfortunately, and the bill collectors don’t look kindly on IOU’s. So chances are, unless you’re secretly a billionaire, married to a billionaire, or homeless, you need some source of income. Where do you get it? The dreaded day job.

Now, some of you may be lucky enough to actually have a career you enjoy. But the rest of us punch the time clock like we’re signing in for a prison sentence. The only thing that gets us through the day is that shiny dream of someday getting to say “F you!” to the boss and walking away with certain fingers held high.

But what happens to that shiny dream when you write like a snail? It shrivels up and disappears. Yep, that’s right, your shiny dream is now a rotting, wrinkled hunk that looks like a dried apricot. Why? Because you’re too slow to be considered prolific. And since you’re not prolific, no one knows who you are. And because no one knows who you are, your books don’t sell. And when your books don’t sell, you get to offer that chicken-scratched IOU to the bank and pray they let you keep your house.

Such a pretty picture isn’t it? I think I’m rather gifted at casting the most depressing slant ever on the situation. But in case you missed the lesson in that dreary portrayal, let me reiterate it. If you don’t want to be stuck permanently in that day job you hate, don’t be me!
 

#5: The Burden of Emotional Turmoil

 
By now, I hope you’re seeing the downfall of succumbing to the slow-writing curse. If not, (man, you’re a hard cookie to convince!) here’s one final reason.

I’ve already covered the practical, tangible reasons it sucks to be a slow writer. But there’s also an emotional aspect. When you move with the agility of a tortoise, you tend to find yourself battling things like frustration, irritation, depression, anger, all the lovely turmoil that goes with swimming in the negative side of life. That self-doubt all writers experience? Yeah, quadruple it about a gazillion times. That lure of perfectionism? You’ll be chasing after it like a siren’s song. The regret over letting your dream slowly starve to death and die? You’ll carry it around until you start to look like Atlas, carrying the world on his back.

My point is, eventually, you’ll find yourself so immersed in the quicksand of negative emotions that you’ll end up writing a blog post just like this. 😉

So there you have it. The top 5 reasons why you shouldn’t be me; why you shouldn’t succumb to the curse and let your writing career languish on the back burner. If you already find yourself hovering dangerously close to joining my sinking ship, don’t despair. There’s still hope. All you have to do is kick your lazy booty into gear. Figure out where you have the time to write and commit to it even if it means sacrificing sleep, weekends and watching Celebrity Game Night. (Seriously, though, that last one’s not a sacrifice. Whoever decided that sitting around watching celebrities play board games was quality television needs to be fired. Immediately.) You can do it. I have faith in you. In fact, how about we make a pact? Let’s take all the negativity and turn it on it’s head. Let’s laugh in the face of frustration and prove to everybody, including ourselves, that we do have what it takes to be writers and we can be prolific. Let’s break the curse together. Deal?

From the Editor’s Desk: A Foundation in Wisdom by Robert Loyd Watson

This week, I’m introducing a new feature to Nightwolf’s Corner (seems like I’m doing that a lot lately). As an editor, (both freelance and under REUTS Publications), I have the wonderful opportunity to see amazing novels during their developmental phase. And I wanted to find a way to share them with all of you as they became available. (I also wanted to find a way to help support the authors that trusted me with their manuscripts.) So think of these posts as my own personal book recommendations, straight from the editor’s desk.
 

A Foundation in Wisdom

By Robert Loyd Watson

 

Cover Image for A Foundation in Wisdom

 

History repeats itself. This is what I taught, and always believed. Then I met Sheridan, a man hitchhiking down the highway without a care in the world – a lonely figure who told me history, and the world, was ending. His evidence was the story of a mathematician who tried to prove the world didn’t exist.

It was a silly proposition. Nobody can prove the world doesn’t exist. But as I became more convinced Sheridan was right, that the proof lay at the edge of reality, I could only wonder, where would we go?

 

A Foundation in Wisdom is not your average tale. An intellectual adventure, steeped in mystery and suspense with a quirky sense of humor, it calls up shades of Douglas Adams’ The Hitchhiker’s Guide to the Galaxy and cross-breeds it with Lewis Carroll’s Alice in Wonderland. Intriguing blend, isn’t it?

The book starts by introducing us to John Bartlebee, a traveling scholar that teaches History seminars across the country. On the way to his next appointment, he stops to help a guy stranded on the side of the road, offering him a ride. But from the moment he meets Sheridan, he knows something’s not quite right about him, and very soon realizes that he may have made a grave mistake by picking him up. Sheridan insists the world is ending, and proceeds to offer John proof in the form of a story.

Sheridan’s protagonist, Marcus, is a young mathematician trying to find his place in the world. When he accidentally stumbles on the ability to prove away existence, he’s set on a quest to discover what existence really means. What follows is a fascinating cast of quirky characters and an adventure of intricate twists and turns. All while the mystery of Sheridan continues to build and John starts to wonder if maybe he isn’t quite so crazy after all.

Robert Watson has created a unique blend of mathematics philosophy and fiction; a refreshingly different combination that I’d never seen before. He expertly builds tension around Sheridan and John’s half of the story while keeping us entertained with Marcus’s. But underneath the sarcastic, slightly strange plot, Watson poses some deep philosophical questions.

“What does it mean to exist?”

“What if you could prove the world away? Would you?”

To learn more about A Foundation in Wisdom and the rest of An Orthogonal Universe, please visit the series website. And if you’d simply like to purchase it, (which you should! It truly is fantastic!) you can find it in both digital and print versions at Amazon.

Thank you to Robert for allowing me to be a part of your journey. I wish you all the success you deserve. 🙂

Story vs. Concept; A Demo Team Showdown

Recently, I found myself on the wrong side of an angry, pitch-fork touting mob after I eloquently shoved my foot in my mouth. (Turns out, there’s a fine line between snarky and jackass. Especially when it falls on the wrong ears.) And as I was being schooled by a student who naively believed I was a demo team idiot, I was amazed at how often the terms “concept” and “story” were used interchangeably, as if they were the same thing. I’m not sure if this is a common misconception, but since I was due for a demo team post, I figured why not take a moment to clarify the definitions and try to make something good out of my embarrassing mistake. And what better way to do that than to pit story against concept in an epic battle of demo team terminology. Sounds fun, no?

So, here we go! Contestants to your places, aaaaaaand…fight!!
 

Round One: Concept

 
Concept does not, in fact, equal story. If it was synonymous with any word, it would be theme. And what is theme? The point of your project. It’s the message or idea that you want to convey to your audience. Let’s check out some examples.

(These are some of the more common demo themes/concepts I’ve seen over the years.)

  • Video Games such as Mortal Kombat, Street Fighter, Etc. (I’m guessing there’s a secret sect of Comic-Con Cosplayer geekhood within the martial arts.)
  • Medieval Asian Warlords (Yes, the Asian part is particularly important. How else can you create something as awesome as a D-grade Kung Fu movie brought to life?)
  • The Korean and/or Association Flag (Especially prevalent in the WTSDA. Apparently, we have a lot of association pride. And unoriginality.)
  • Badass little kids taking over the world (Cute factor combined with awesomeness. Who doesn’t love that?)
  • The Matrix movie franchise (Does this really need further explanation? The Matrix was just, like, the most epic movie ever!)
  • Pretty much any popular movie franchise (Further proof of my statement on example one. Maybe we’re all nerds at heart?)
  • Women’s self-defense (The only thing better than badass kids is watching a bunch of girls pummel a bunch of dudes, right?)
  • Peace, Love and Unity, Man (Otherwise known as the undefinable, “high” concepts.)
  • The Elements (Because there can never be too many interpretations of wind, fire and water.)

(I hope by now you’re laughing with recognition.)

Despite my mockery, these are all perfectly acceptable examples of concept. I’ve used some of them myself. (There may or may not be multiple versions of Mortal Kombat costumes lurking in Dragon Heart’s demo team archives. 😉 ) The problem comes when that’s all there is to your demo. The concept should be the foundational element, the first spark of creativity. Not the entire focus. Here’s why; concepts are simple. They contain absolutely no allusions to the story they might evolve into, making them a two dimensional, cardboard cut-out experience guaranteed to bore the life out of your audience. Don’t believe me? Let me show you. A concept’s inception typically looks something like this:

Student One: “Dude, let’s do a demo about the Korean flag!”

Student Two: “Like, oh my god! That would be totally awesome!”

Ok, maybe that’s a little facetious, but it’s not that far off the mark. A concept is that first burst of enthusiastic direction, not the ultimate goal. Don’t get me wrong, concept is very much an important part of any demo. Not only does it provide the inspiration, it has influence over decisions like costuming, set/prop design, characters, and overall presentation as well. But it’s focus remains purely on technique, and will rarely impart any lasting impression or emotion on the audience. For that, you need story.
 

Round Two: Story

 
If concept is the idea, then story is the way you impart said idea to the audience. It builds on the foundation concept provides to create something with a far richer experience for everyone. However, story is often misconstrued to mean flash. As in, an overly theatrical fluff-fest that’s trying to compensate for a lack of technique. That, my friends, is sadly mistaken. And probably the reason story is given so little respect in the creativity division.

All those components that instantly scream flash– costuming, props, etc– are not actually controlled by story. They reside within concept’s domain. (Cheeky bugger, fooling everyone by pointing the finger at story.) The only thing story controls is choreography. Why? Because choreography is how you tell a narrative in a demo. The rest is bonus to help ensure the audience understands. But you don’t actually need anything beyond choreography.

Story is defined in the literary world as conflict. Meaning, there has to be something happening. A journey from Point A to Point B. I’ve gone on about this topic at length in my previous post, Storytelling for Demo Teams, so rather than repeat myself, I’ll provide an example of how story elevates concept. And how it doesn’t necessarily have to be complicated to be effective. (There’s only so much you can cram into a 5 minute span, after all.)

I’m going to use one of my own demos for this exercise– The Dream Sequence— which I have featured before.

The concept for this demo actually came from the music itself. (As do all my ideas, which many of you know by now.) I wanted to show a dreamy, ethereal world that matched the tone of the music. But since that isn’t enough for a competition-grade demo in my opinion, I needed a story that would deliver that message to the audience. So I created one about a little boy who falls asleep and finds the dolls he was playing with have come to life around him. When he wakes up, the dolls disappear. Literary genius, isn’t it? But that’s my point. No one said you had to be a master storyteller; you just have to tell something.

So, to recap:

Concept = dreamy, ethereal imagination.

Story = slightly creepy dolls coming to life inside a child’s dream.

See how neither of these statements is really that complicated or involved? And how, when combined, you end up with an idea that’s far more powerful and interesting than the concept alone? That’s the beauty of story. (If you haven’t seen the demo I’m referencing, take a moment to go watch it. I’ll wait. 😉 )
 

And the Winner is…?

 
Neither.

That’s right, our epic showdown actually ends in a draw. Anti-climatic, I know. But that’s because one isn’t better than the other. They work in tandem, not competition. The ideal demo is a balance of both, pulling from the strengths of each to create a wonderful masterpiece people remember for years. But, because the two terms are separate elements, it is possible to create award winning demos using only one of them. You can have a traditional demo that focuses primarily on technique, with no storyline, just concept. And you can create a moving, story-driven demo featuring absolutely no costumes, props or flash. (Technically, though, if you have a story, you have a concept, regardless of the addition of flashy elements. Concept can live without story, but story needs concept to survive.) The trick is knowing your ultimate goal and utilizing your team’s talents to their fullest. (I’ve given out a lot of helpful tips about how to do this.)

And remember, if you find yourself having to explain what your demo is about, you failed. (Harsh, but true.) Whether your aim is traditional/concept-driven, or theatrical narrative, your audience should always receive your message clearly. That is, after all, the entire point of demos, is it not?

My Love Affair With Complex Narratives

I had a revelation this week– I’m completely infatuated with complex narratives. More than infatuated, I’m like an obsessed stalker. I already knew that my WIP was a complicated son-of-a-gun, with layers upon layers of intricate plot threads. But when my “simple” rewrite of The Bardach suddenly decided to morph into a complete overhaul with an added web of complexity, I started to wonder if it was a pattern.

Every writer has their go-to storytelling device, and apparently, this is mine. Like some kind of virus viciously mutating my fluffy little ideas into beefy, hulk-like variations with mental disorders, complex narration has spread through almost all of my plot bunnies. I suppose that really shouldn’t be a surprise, given the type of entertainment I tend to gravitate toward. They do say writers should write what they love to read. But still.

Why do I feel the need to complicate everything? Is it to push myself out of my comfort zone, testing my limits as a writer and forcing myself to rise to the challenge? Or is it simply that those are the stories I most enjoy as a reader? I’m honestly not sure, but I suspect it’s a little bit of both.

I’ve been writing for a long time now– over 20 years if you count the embarrassing grade-school attempts my mom continues to mortify me with whenever she gets the chance. (Love you, Mom!) And I’ve been an avid reader for even longer. So maybe it was a natural progression that I would grow past the simple narratives and start searching for things that were more complicated and therefore interesting.

I think all of us start to feel storytelling overload in this entertainment-soaked digital age. Eventually, storylines become predictable, plot twists become stale, character archetypes become as familiar as our siblings. So when a book/movie/show/game manages to keep us on our toes with an unexpected curveball, we are instantly intrigued. I know I go from only halfway paying attention to fully engaged in T minus 2 seconds when I run into a story that is different, refreshingly intricate or surprising in some way.

Complex Narratives add that extra depth to a story, regardless of medium. When done well, they’re almost invisible. The only thing readers notice is total immersion in the experience. We’ve all felt it. It’s the difference between mildly enjoying something and being so hooked that you’re glued to the edge of your seat, riveted until it ends; finishing a book and then promptly forgetting it, or being consumed by the need to share its brilliance with everyone you know. In short, it’s exactly the kind of reaction every content creator hopes to elicit from their audience.

There are several types of complex narratives, including:

  • Flashbacks: The interjection of a past scene or memory that illuminates the current situation or provides insight into the character’s backstory.
  • Dream Sequences: Similar to flashbacks, this oft-scorned device introduces atmospheric foreshadowing, additional information or mystery for the reader.
  • Repetition: Just like it sounds; the literal repetition of a scene, clue, theme, etc.
  • Swapping POV’s: We should all recognize this one. Head-hopping has become a pretty popular method for providing readers with multiple perspectives inside one plot. Just make sure you keep the identities clearly separated, generally with a scene or chapter break. Otherwise, you just have a schizophrenic sounding narrator.
  • Converging Plotlines: Two seemingly unrelated, simultaneous plotlines converge at the end, where the connection and overall message of the piece is finally revealed.
  • Circular Plotting: The story circles back around to the beginning.
  • Backward Storytelling: The end is shown first. We then work backwards toward it, explaining how the characters got there in the process.
  • Framed Narration: A story within a story. Or in my case, a story within a story within a story. It’s up to you how many layers deep you want to make it. As long as you can keep it all straight and clear enough for the reader.

I’ve used them all in some form or other without even realizing it. You probably have too. Even my first forays into storytelling (I’m not counting those frightening grammar-school moments, no matter how much Mom insists they’re legit) contained flashbacks, dream sequences and framed narratives. Those of you who have read my short stories know that I graduated to a hybrid of backward storytelling and circular plotting with Confessions, and have now gone even further to converging plotlines in the new version of The Bardach and a combination of about 5 techniques, including repetition in Unmoving. It’s taking an exhausting toll on my muse, that’s for sure, and has me screaming, “What’s wrong with a little simplicity?”

The fact is, there’s nothing wrong with it. The standard three act structure with no fancy trappings has been the traditional storytelling format for thousands of years. But complex narration builds on that, creating a richer, more engaging experience for everyone. Isn’t that what every writer wants? To connect deeply with their readers? I know I do. I want to make people feel the way I have when reading some of my favorite books. Nearly all of which utilized at least some of the techniques listed above. Maybe that’s where I learned it, emulating my favorite writers while searching for my own literary voice. In the end, who really knows? All I know is that my stories would feel extremely lacking without their complexity. And that’s as good a reason as any to keep including it, even if, as I strongly suspect, it’s at least partially responsible for my slacker status on the prolific-meter. 😉

How about you, do you have a preference for simple or complex narratives?