Featured From the Archives: A Brief Introduction to Demo Teams

Wow, what a week! I don’t know if the planets aligned for you as horribly as they did for me, but let’s just say there’s a bottle of Fireball in my freezer that will soon be empty. ;/

I was intending a different post today, but as the sun is now creeping lower toward the horizon and I have all of maybe two brain cells left, I decided it was time for the back-up plan. Hooray for archive-diving! I have plenty of writing/publishing/editing related posts I could recirculate, but I haven’t touched on one topic in a long time. And I’ve noticed the bio pertaining to this part of my life keeps showing up in my stats feed, so perhaps there’s some curiosity out there as to what I mean when I say I’m a “martial arts demo team expert.” Perhaps some of you are even thinking, “what the heck is a demo team?” Today, you’ll get to find out.

The following post will make the most sense to fellow martial artists, but for those of you who have wondered about my various online bio claims, here’s a glimpse into my martial artist past and my particular specialty in that realm. (You’ll notice it’s again related to storytelling. And yes, some of it translates into my current job choice as an editor.) Enjoy!

Demo Teams: A Brief Introduction

by Kisa Whipkey

Originally Posted on 7/20/12

I’ll be the first to admit that my views on the martial arts — especially demo teams — are a bit progressive. And as such, probably rankle the feathers of the traditionalists out there. For the record, let me just state that I’m not devaluing traditionalism. Quite the opposite actually. There’s something powerful about being a part of a legacy that’s steeped in the history of thousands of years, having been passed down for generations upon generations. That said, I also think that tradition without innovation can cause a style to stagnate and eventually disappear into the dust of ages. So, yes, I’m a progressive martial artist, but it’s not meant to offend.

When you reach Sam Dan (3rd Degree) in Tang Soo Do, there’s an underlying expectation that you begin to specialize in something. You’ve already semi-mastered the basics (no one’s ever perfect, after all), you can competently defend yourself and can adequately pass your knowledge on to others. Now it’s time to find your niche, to declare your martial arts identity, if you will. Some specialize in self-defense techniques, some in empty hand forms, some in specific weapons. Others choose to extensively research the history behind their art, and still others focus simply on the intricacies of instructing.

My specialty is demo teams.

What is a demo team? At their heart, demo teams, short for demonstration team, are a marketing tool. Anytime you give a performance geared toward attracting new students, you’re essentially using a demo team in its most basic form. The vernacular may vary from school to school (I’ve heard them referred to as Performance Team, Demonstration Squad, Creativity Team, etc) but the principle is always the same. And they’re very poorly utilized by the vast majority of schools out there.

Usually, they are thrown together last minute with volunteer students. They’re rarely given much rehearsal, and there’s usually even less thought behind the organization or presentation of the performance. Which gives you, not surprisingly, a highly disorganized group of students milling around looking lost, boring displays of generic techniques, and absolutely no originality. Some of you may be shaking your heads right now, thinking I’m being overly judgmental, but admit it, we’ve all seen these types of demos. Performances comprised of kids in rumpled uniforms who can barely form a straight line, displays of adequate-at-best techniques, poorly practiced routines where students end up flinging their weapons all over the place, absolutely no music except for the chaotic ki-haps of the students or maybe the counting of the instructor, and my favorite: people breaking boards any civilian could flick in half with a couple fingers, they’re so thin. There may be one or two high-ranking students that really dazzle, but overall, I think we can all agree that these types of demos are, in a word, uninspired.

Every audience is comprised of only a few things — the family of the students, who will cheer no matter how bad their person does; fellow martial artists vaguely curious how your style differs from theirs; the hecklers who think it’s amusing to shout horrible impressions of the Karate Kid at you; and potential students. That’s it. Really. So in any given audience, you maybe have 25% that can be enticed into enrolling. That’s a pretty small window in a lot of venues. How do you reach this small minority of potential customers? By entertaining them.

We live in a society flooded by the martial arts. It’s included in every action-oriented movie or TV show. It’s in nearly every video game on the market; it’s even crept it’s way into literature. So the mystique is gone, folks. It’s no longer enough to show the world what your classes look like on a daily basis. We’ve all seen it a thousand times. We’re not impressed. Doesn’t matter if we train in the martial arts or not.

Give us something original, something flashy, something that makes us pause in that parking lot or mall, or gets us in the door to your studio’s open-house. In short, give us a performance. None of this last minute, non-rehearsed, reliant-on-cute-factor, traditional uniforms stuff. What you need is a dedicated Demo Team — the elite of your student body, trained to perform, proficient in things like musicality, synchronization, advanced techniques, and storytelling/acting. These are the people who impress. They’re the ones who will entice new students to walk in the door, who will make the hecklers shut up, get the other martial artists to nod in appreciation and floor their family with their abilities. They are your secret weapon. And every studio has them. Unless you just opened your doors yesterday. In which case you have white belts. And white belts are never impressive. Sorry.

In the coming weeks, I’ll be posting what I’d call a master class in demo teams à la me (you can find this master class via the Index above, if you wish). I’ll go over every aspect involved in my style of “professional” grade teams, including how to create your team, the principles of musicality, staging, and storytelling, and the intricacies of performing — all in regards to martial arts demonstrations. For those of you more interested in my advice/opinions on writing, don’t worry, those posts will be mixed in too. I even have one dedicated to art, (The Genesis of a Logo Design), upcoming on the schedule, for any who were starting to doubt whether I’d actually tackle that subject. 😉

For now, I will leave you with this video of my most popular demo, “The Dream Sequence.” As with all recordings, there’s something lost in the translation that would have been better experienced in person. But it will still illustrate my particular demo team style, and what I hope to impart to you in following posts. Is it the most brilliant thing ever? I wouldn’t say so. It’s actually rather slow, and I was shocked by the acclaim it received. Is it entertaining? Hopefully. After all, that’s the whole point, isn’t it? To entertain.

(Before you ask, yes, the little boy on Wheelies is part of the routine, not some random bystander. And yes, I am in there, though I challenge you to figure out which performer is me. 😉 )

 

 

The Editing Life Laid Bare: A Brutal Look at the Statistics

This is a post I’ve been wanting to write for weeks now, but true to The Editing Life, I simply haven’t been able to find the time. Or the brain cells, for that matter. But today, I’m finally going to do it. I’m going to show you exactly what it looks like to be an editor, not with words, which would perhaps be the obvious choice, but with numbers. Why numbers? Well, nothing puts things into perspective quite like seeing the break-down of exactly what goes into something. Or so I’ve heard.

Now, I’ll be the first to claim that numbers are not my friend, so these “statistics” I’m about to lay down are only about as accurate as my math. And sometimes, that’s not terribly accurate at all. But even though it’s not going to be an exact science, it should still give you a snapshot of what my life as an editor truly looks like. The key words there are “snapshot” and “my,” meaning that this is in no way a comprehensive look at all the various things I work on as an editor, nor is it all inclusive for every editor. Others will be different. But based on experiences I’ve heard recounted from fellow editor friends, this is pretty close to what it looks like more often than not.

Let’s get to it, shall we?

How many of you have heard us (us = editors) say that we work on multiple projects at once? Most, if not all, right? It’s a pretty common fact. But what does “multiple” truly mean? Well, cast your eyes over that photo at the top of the post. That’s my actual desk. No comments on the content/mess, please. 😉

See the lines of pink around the edges? Those are post-it notes. And yes, I realize it looks like an exercise in insanity, but trust me, it’s actually a very efficient method. Now, count them. How many did you get? Here’s the thing, each one of those post-its represents a project in various stages of completion. Not the stages, the project. I purposely kept it distant so you can’t see the names, but yeah, that’s what it means when editors say they’re working on multiple projects at once. Daunting, isn’t it?

On top of constantly being buried up to our eyeballs in work, we’re also generally underpaid. I’ve featured an article on this before, written by the lovely Cait Spivey, which can be found here. But let’s actually turn the microscope on it and dissect what that means in terms of my life.

On average, a manuscript clocks in somewhere around 75,000 words. Some will be more, some less, but that’s a good solid representative of a standard novel. Every editor has a different way they figure out what to charge. Common methods are by page, by hour, or by word. If you’ve looked at my freelance editing page, you know I charge by the word. So a full edit on that 75,000 word manuscript runs $1500. Ouch, right? That’s a hard number to stomach for most authors, and I get it. It seems really expensive. Until you break it down to see what you’re actually paying me for.

75,000 words is roughly 300 pages (according to the age-old school-paper formula of 250 words = a page). Most editors I know that are worth their salt average a pace of about 6-7 pages an hour for line edits. (I’ll cover why it takes this long in a future post.) So 300 pages equates 50 hours of work. If we take that $1500 fee from above and divide it by 50 hours, you get about $30 an hour. That seems like good money, doesn’t it? And in fact, that’s considered average for a professional freelance editor according to the Freelance Editor’s Association.

But we’re not done yet.

That 50 hours is solely what I spend during one round of line edits. There are things that happen before and after that stage. Remember, I said that $1500 rate was for a full edit, which consists of structural edits, line edits, and proofreading. So let’s factor in those things.

Structural editing is the process of reading a manuscript, analyzing it, and then diagnosing and finding solutions to any problems that are weakening the overall story. Tell me, does that sound like an especially fast process to you? It shouldn’t. If an editor is actually qualified and trained to do this (and not all of them are), it looks like this: reading — not just speed-reading, but really truly reading and seeing every letter and space and punctuation mark on the page — and analyzing 300 pages takes me approximately 2-3 full days, so, at 8 hours per day, that’s 24 hours of reading time, give or take. Figuring out what, exactly, is affecting the manuscript and how to deal with it will vary, but let’s say another 3-ish hours is spent on the mental gymnastics of curing an ailing story, and then another 2-3 are spent compiling all my notes and thoughts into an edit letter explaining all that to the author. These are super rough, ball-parky type figures because I don’t think I’ve ever truly tracked this part of the process. Anyway, when it’s all said and done, that’s about 30 hours invested into just the structural edits. And that’s without any follow-up discussion or brainstorming with the author, things that often occur after I hand them the aforementioned edit letter.

Proofreading is the last step and is probably the fastest portion of the process for me. Most projects, I can average 10-15 pages per hour. So if the manuscript is in good condition, that’s only about 20 more hours of work. However, that’s for a base proofread. If I have to do an editorial proofread (which is somewhere between a line edit and a proofread) the pace drops dramatically.

So, where are we at with our project overall? We have 30 hours for structural edits, 50 hours for line edits, and 20 for proofreading. That’s 100 hours of effort from start to finish, bare minimum. Suddenly, that $1500 flat fee isn’t looking so grand, is it? That’s only $15 an hour. Minimum wage in many larger cities.

I should also point out that most projects take at least two rounds of line edits to truly shine, which, if you’re lucky, is only an additional 30 hours of labor, and there are probably easily 20 hours of time invested in various discussions and emails and hand-holding with the author. Making the total time expended on any full project easily 150 hours. Honest to God. What does that make my hourly wage? $10 an hour. You can flip burgers in some states for more than that.

Now, maybe that doesn’t seem so bad to you. $10 an hour is a livable wage, barely. Until you realize this: normal people work 40 hours a week. Even doctors and lawyers (who make a hell of a lot more money than editors) will only clock 70-80. So how many projects do you think we can realistically fit into a month? The answer is one. From start to finish, with no other obligations, family or social life, etc. an editor can comfortably complete one project in a month’s time. But we don’t live in a perfect world, do we? And we rarely get the luxury of only working on that one project and nothing else. (Photo of project management via post-it being exhibit A.) We also don’t get paid everything up front. So, if we only schedule that one project in a month, because 150 hours equals 3.75 weeks of normal human work-time, that’s a grand income of $750. For the month. I’ll let you do that math. Is that a living wage in your book? Because that barely covers my car payment.

Are you completely depressed now? Because I am. But the point of this post was not to whine, or complain, or guilt-trip anyone. I simply wanted to show you exactly what life as an editor looks like. It’s not sitting around and reading all day. It’s arduous, mentally-taxing, long hours for very little pay and often even less appreciation. It’s not a life that will lead to riches, or fame, or maybe even a full-time income. Which begs the question, why would anyone do it?

The answer is easy — love. Editors truly love what they do. But the sad truth is that editors also have one of the highest burn-out rates of any career. The average life-span of an editor is only 2 years, and now you see why. In an industry that refuses to pay a living wage (freelance editors who charge less than $500 for a full edit and indie presses that offer $350 for two rounds of full edits, I’m looking at you), we’re required to go to super-human levels in order to stay afloat. We take on burdens that would make Atlas tired, and we do it all for you guys, the authors. Because we truly want to help you produce fantastic, beautiful pieces of art. We’d just kind of like not to starve while doing it.

So, there you have it. That’s what the editing life looks like in all it’s stress-filled, brutal glory. I hope it’s been enlightening and that you take away three key things:

1. If you’re looking to hire an editor, please consider what their rate actually means. As in every industry, you get what you pay for.

2. If you’re already working with an editor, try to remember that they may have a desk covered in post-its too, and that your project is not the only one on their plate.

3. If you are an editor, set your rates appropriately. When you charge less than $500, you harm not just yourself, but the rest of the industry. You deserve to eat. You deserve to have a roof over your head.

That is all. Thanks for reading! 🙂

 

Featured From the Archives: My Average Day as an Editor (in GIFs)

As you read this, I may or may not be buried neck-deep in projects for the Day Job of Doom and daydreaming of a huge shot of Fireball Whisky later tonight. But, since I have never missed posting something for your entertainment, I managed to find a few moments to schedule this post. You’ll have to forgive the archive-diving — again. But given the week I’ve had, and the overwhelming response to my giveaway question requesting more editing/publishing insights, this one is definitely appropriate. And everyone loves GIFs, right? So, without further ado, your encore performance of . . .

My Average Day as an Editor (in GIFs)

by Kisa Whipkey

Originally Posted on 4/18/14

There have been a lot of GIF posts about what the publishing or writing process is like, but I’ve never seen one for what it’s like on the other side of the fence. Until now. This week, I’m breaking the unspoken rule that writers are never allowed behind the publishing curtain and illustrating what my average day as an editor looks like. And, because I had a request for a post with GIFs, I’m going to use everyone’s favorite sarcastic medium (which means that any of you reading this via an email/mobile device may have to click through to the actual site to see them). Before we dive in, I do want to say that this is solely what my average day looks like — other editors will be slightly different. The moral of this story, though, is that editors need cheerleaders too. You’ll understand by the time we get to the end. Don’t worry. 😉

My Average Day as an Editor

The alarm goes off at 6:15 am and I’m all like:

 

 

and . . .

 

Okay, maybe that’s a lie. It’s actually a lot more like this:

 

bill-murray-beating-alarm-clock

 

But anyway, I’m up. I’m ready for the day. I’ve got all the things I need to do circling through my head, and I’m ready to tackle them all. Until . . .

 

louie

 

I remember that I have to go to work. Not editing work — work work. Because, you know, editing doesn’t pay as well as everyone thinks, and I still have to eat.

So, for the next eight hours, I go punch the clock at the dreaded day job and secretly think to myself . . .

idiots

 

while outwardly doing this . . .

 

katy-nod-dance

 

Meanwhile, my inbox is filling up. By the time I actually get to start my day as an editor, I have 64 new emails (that’s a light day). Of those, approximately 1/3 will be submissions, 1/3 will be about the various tasks I assist with at REUTS, and some days, as many as 1/3 are authors freaking out over something. Those days, I tend to open my inbox and immediately think . . .

rudd-sucks

See, contrary to popular belief, editors work on a lot of projects at once. And writers (yes, you) are a high maintenance bunch, prone to neurotic freak-outs and requiring constant reassurance.

cat

That’s okay, though. We (as editors) understand, and we love you guys. Really, we do. But some days, you make us do this . . .

too-much

 

Anyway, I’m getting off topic. On those days where my inbox is full of people freaking out, I spend the next several hours holding their hands and providing reassurance. (See, the take-away here, writers, is that every time you send one of those freak-out emails, the person on the other side loses valuable time they could have spent actually working on your project.)

**Note, I do not consider status requests and legitimate questions freak-out emails. Those are always welcomed and definitely allowed. 😉 **

By the time that’s done, it’s dinner time. But, before then, I’ll read through a couple of the submissions, which looks something like this:

 

umno

Or . . .

James-Earl-Jones-Totes-McGotes2

Or sometimes even . . .

jon-fan

FattyGenius

 

And occasionally this (if I’m the odd man out on the voting) . . .

not_having_it

Then it’s dinner time, and I step away from the computer for the first time all day.

By the time I get back, there’s at least one more freak-out email waiting not-so-patiently for me.

wut

 

frustrated

So, I deal with that one too (because I don’t like to leave anyone with more anxiety on their plate than necessary) and then finally, FINALLY, I get to edit. You know, that thing everyone thinks editors spend their days doing, but that we actually only get a few hours with. It’s a victorious moment when I finally get to this part of the day. Like . . .

fsa

 

Then, after investing several more solid hours into the thing I enjoy most, this happens . . .

tired

So I . . .

give-up

and . . .

exhausted

and the whole thing starts over.

And there you have it, my average day as an editor. Sounds like fun, right?

thumbs-up-matt-leblanc

The point of this (besides getting to have way too much fun with GIFs) is to show you just how hectic an editor’s life can be. We’re not robots who sit and do nothing but edit 24/7. We’re people, with lives and jobs, families, and human needs. So cut your editor some slack if they don’t get back to you immediately, or if it’s taking longer than you expected to edit your manuscript. We’re not purposely doing these things to hurt you. Editing is a time intensive job, and to do it right, you have to invest that time. The argument I always tell myself when stress threatens to overwhelm me, or someone’s pushing me to meet deadlines that aren’t possible without giving up things like sleeping and eating, is this — would you rather it be done right? Or be done fast? It’s not a perfect world, and those two can’t coexist. Anyone who claims otherwise is lying. Trust me.

**A big thanks to www.reactiongifs.com for supplying all the GIFtastic fun. Be sure to check them out! Their database is phenomenal. :)**

Featured From the Archives: Writing . . . With a Twist

All right, everyone. The moment has come; it’s time to announce the winners of my 3rd Blogiversary Giveaway. Before I do, I want to sincerely thank everyone who supported and entered the contest. You were all so overwhelmingly enthusiastic, that, true to my nature, I’ve decided to throw in a surprise bonus. What might that be? Well, let me preface this by saying that I’m either crazy, or generous (or crazy generous?), because I’ve decided to give away not one, but SIX full edits. Yes, see, crazy.

Without further ado, the lucky winners of said Full Edit Packages are . . .

Susan Nystoriak

Ann Marjoy K

Tiffany Rose

Shantele Summa

Emma Adams

C.C. Dowling

But, that’s not all. I also said I’d be giving away winner’s choice of three print editions from the REUTS Publications library. Those lucky people are . . .

Rachel Oestrich

Alexandra Perchanidou

Ashley Hudson

I will be contacting the winners regarding their prize over the course of this next week. To everyone who didn’t win this time, I’m sorry. I tend to do these kinds of giveaways a couple times a year though, so please come back and try again in the future. 🙂

And, because today is supposed to feature an actual article and not just an announcement, I’ve pulled one of my more humorous bits of writing advice from the archives (at least, I think it’s humorous). Enjoy!

Writing . . . With a Twist

By Kisa Whipkey

Originally Posted on 8/3/12

This week’s topic comes courtesy of an interesting forum thread I haunted about what makes a plot twist good or bad. And since I’ve decided to break one of writing’s cardinal rules by courting a twist largely hailed as cliche, over-done, and impossible to pull off, I decided that maybe I’d take a moment to dissect what makes a plot twist successful. Publicly, of course. Because what fun would it be if I kept my musings to myself?

Every consumer of entertainment is familiar with the plot twist, be their media of choice literature, film, or video games. It’s a staple of the storytelling arsenal, and it’s a device everyone tries and most fail at. I’m no exception. I would like to say that I haven’t included such horrifically cheesy plot twists as pivotal characters actually being long-lost family members, vague prophecies that come to fruition in a way that surprises no one, bringing a character back from the dead after spending several long scenes grieving their loss, the dramatic love confession everyone saw coming the moment the characters met, the betrayal by a character close to the protagonist, etc, etc. But I would be lying, because the truth is, I have done all of those. And I’m rather embarrassed about it. Oh, and did I mention they were all in the same story? Yeah, needless to say, that one needs a massive overhaul before it ever faces the publishing gauntlet.

The only thing I can draw comfort from is that every writer suffers this same affliction during the beginning stages of their career. And eventually, they all outgrow it. Mostly. That doesn’t mean they graduate from relying on the plot twist to infuse their stories with suspense and  mystery, it just means that they stop suffering from CPT, a.k.a. Cheesy Plot-Twistitis. Symptoms of CPT include the heavy-handed attempt to create a twist no one has seen before, but in reality, everyone has seen before; the desperate need to earn intellectual points by creating an intricate, and completely obvious, web of twists and turns that wouldn’t fool a four-year-old; the delusional belief that you’re actually smarter than your readers, resulting in the condescending reveal of something we all figured out on page 2; and the urge to cram so many twists into your plot that it starts to look like a fraying pretzel, and even you can’t keep your ideas straight anymore. If this sounds like you, don’t worry, CPT isn’t terminal. To send it into remission, though, we need to figure out what makes a plot twist good.

I believe a successful plot twist consists of three things:

  • Subtlety
  • Total integration with the plot-line
  • Complete alteration of the reader’s perception of prior events

This powerhouse combination relies on all three parts working seamlessly to produce a recipe for success. Just knowing the ingredients isn’t enough, you have to know how to apply them. It would be like trying to cook with no directions. What order do you add them? What happens when they combine? How much of each one do you need? These answers are just as important as the ingredients themselves, so let’s break down our list of plot twist ingredients a bit further.

Subtlety: This is the foundation of a successful plot twist, and perhaps the most crucial element of the three. How often have you watched the first three minutes of a movie or television show and instantly known how it would end? Or within the first two pages of a mystery novel, figured out who the villain was and why they did what they did? Some of you may just be geniuses, but more often, the reason it was so easy to figure out is because the twists were predictable and obvious and something you’ve seen a billion times before.

Audiences tend to remember twists that make large impacts on them and look for them to be repeated. It’s kind of the “fool me once, shame on you; fool me twice, shame on me” phenomenon.  We only partially like being made to feel foolish, so we remember those moments vividly. For example, everyone who’s ever seen The Sixth Sense remembers that moment when you realized nothing was what you thought it was. (I don’t believe in spoilers, so on the off-hand chance you haven’t seen that movie, I left it vague for your benefit. And if you haven’t seen it, shame on you! Go rent it. Right now!) Fans of Inception will forever be analyzing every aspect of future movies, looking for the threads tying them together. And people (like myself) who watch far too many police/courtroom dramas will likely be trying to figure out who the criminal is within the first five minutes, and often succeeding.

So how do you manage to fool an audience who’s keeping a keen eye out for plot twists? Through subtlety. A good plot twist is one written with a delicate hand. It’s hidden until the moment of it’s reveal through the clever use of decoys and hints that carefully and slowly build toward the twist. Play into your jaded audience’s expectations and let them think they’ve got it figured out before springing the reality on them. If you’ve done it well, they never see it coming and will begrudgingly offer a tip of the hat in appreciation afterward. Your audience wants to be challenged, so never underestimate them.

Total integration with the plot-line: For a plot twist to work, it can’t be out of the blue. There needs to be a lead-in, a build-up of tension before the final reveal. And you do this through those subtle hints I just mentioned above. Failing to sprinkle enough clues into the narrative will result in a twist that feels like it’s sole purpose is to get you out of a narrative corner you didn’t expect to be in. Readers hate hand-waving devices (things that dismiss everything they just read in order to change the story’s direction). It makes them feel like they’ve wasted their time investing in your book. And I don’t blame them. Any writer that uses devices like this is cheating, looking for the easy way out of a sticky situation. That character wasn’t supposed to die yet? Fine, bring them back and have everyone ignore the fact they died. Don’t like where your narrative is heading? Make everything a dream, and then you can take off in a whole new direction without having to revise your entire manuscript. You can see why it’s something readers find irritating, and why it should be avoided. Your twist has to feel like a natural — albeit surprising — turn of events, not a miraculous and random thing that doesn’t fit the rest of the story at all.

Which brings us to the final element . . .

Complete alteration of the reader’s perception of prior events: While you don’t want your twist to feel out of place with the rest of the narrative, you do want it to surprise the reader. Ideally, the final reveal is a twist so shocking that it changes the way your audience thinks about everything prior to it. I’m going to use The Sixth Sense again, because, even though it’s old now, it’s still one of the best examples of this element in action.

When viewers got to the end of the movie and the massive twist was revealed, there was a resounding “WTF?!” reaction, and suddenly everything the audience thought they understood about the film was painted in a completely different light. During the subsequent flashback explanation, we realized that the clues had been there all along, we just hadn’t seen them. This is exactly the reaction you want to create. When you reveal your big twist, you want your readers to immediately rethink everything they just read, and hopefully, because you’ve subtly integrated the build-up so well, they’ll realize that all the arrows were pointing to this moment, and it’s not really that shocking at all. In this way, you create an experience that’s both surprising and completely in sync with the rest of your piece.

Master all of the above, and voilà! Successful plot-twist soup, instant cure for CPT.

Now that we’ve dissected what it takes to make a plot twist successful, let’s take a brief look at what makes one bad. Personally, I don’t think there are such things as bad plot twists, just poorly executed ones. Just like no story is ever truly original, no plot twist is either. It’s all about the presentation. That said, there are a few notorious twists that are generally frowned upon by readers and writers alike, things seen so many times that it’s nearly impossible to spin them in a fresh way. Doesn’t mean you can’t try; just be prepared for a high rate of difficulty and the likelihood of potential failure.

The List of Plot Twist No-No’s:

  • Everything was just a dream
  • Villain & hero are actually related
  • Prophecies
  • Long-lost heir to the throne is actually the stable-boy/kitchen scullion/maid/soldier
  • The hidden love triangle/dramatic declaration of love
  • Betrayal by someone close to the protagonist
  • Bringing a character back from the dead after grieving their loss
  • Miraculous special powers that the hero discovers just in time to kill the villain
  • Gender reveal of villain/hero/general bad-ass character opposite of expectations
  • Anything which makes the prior storyline irrelevant
  • Anything that feels like the writer is simply trying to prove they’re smarter than their audience

Reading that list, I’m sure you can think of many examples where you’ve seen these very things done well. Which proves my point that there are no bad plot twists, just bad execution. Feel free to attempt the impossible and include any or all of them in your own writing. I, myself, will be attempting the all-hated “everything was just a dream” scenario. And it could very well blow up in my face. It could also be the very thing that makes my story successful. You never know until you try. But you can’t say I didn’t warn you if it doesn’t pan out the way you expected. 😉

Featured From the Archives: Exploring the Subgenres of Science Fiction

Whew! We made it! Welcome to the final installment of our refresher course in subgenres. It’s quite a doozy too, so I won’t keep you. Next week, I’ll be back with new content of a To Be Determined nature, but for now, I give you one of the longest posts I’ve ever written. Happy reading! 😉

Exploring the Subgenres of Science Fiction

By Kisa Whipkey

Originally Posted on 9/13/13

Welcome to the daunting final installment of my subgenre series — the long-awaited behemoth, Science Fiction.

Sci-fi is most often synonymous with spaceships, aliens, technology, robots, and to some, Star Trek or Star Wars. But there’s more to it than that.  Just like Fantasy sports a whopping 31 subgenres, Science Fiction contains a plethora of subtle variations, each deserving of its own subcategory. A shocking 37 subcategories, to be exact. (And I thought Fantasy was bad!) Now you know why I had to keep deferring this one. That’s a lot of research! Ready to find out what these 37 subcategories are? Then let’s get to it.

Hard Science Fiction

This is the subgenre most people think of when they hear “Science Fiction.” Drawing from the “hard” sciences — physics, astronomy, chemistry– Hard Science Fiction is not for those easily lost by conceptual details. Scientific realism trumps the more mundane aspects of character or plot development, placing this subgenre’s focus on things like exploration and discovery instead. Expect a lot of attention to be paid to process explanations and technology, and if this is a genre you want to write, expect to put in hefty amounts of research. Plausibility is king in this field. If it’s not believable, that ship’s not gonna fly. (Pun intended.)

Star Trek is the most notable example of Hard Sci-fi. There is character development across the series, but that’s not the main focus. I mean, they say it right in the opening sequence. The mission is to “boldly go where no man has gone before.” That same slogan applies to pretty much everything in this category.

Soft Science Fiction

The exact opposite of Hard Sci-fi, Soft Sci-fi puts the emphasis on character and plot, with the scientific aspects taking a backseat. This subgenre focuses on what are considered the “soft” sciences– anthropology, political science, sociology, psychology, etc.  Anne McCaffrey’s Dragon Riders of Pern series would fall in this category. Deceptively starting off as a Fantasy with just a light hint of Sci-fi, later books in the series reveal a heavier Sci-fi slant. But the focus is largely on the characters and cultures, with very clear influence from the disciplines of anthropology and political science.

Military Science Fiction

The name says it all on this one. Military Science Fiction revolves around a distinctly militaristic theme. Usually, the characters are part of the military and the plot involves some kind of war. For those fans of the video game world, Bioware’s Mass Effect trilogy and Bungie’s Halo series are prime examples of this type of story.

Robot Fiction

Another one where the name is pretty self-explanatory. Works in this category place heavy focus on the science of robotics. Isaac Asimov is one of the most prominent pioneers of this subgenre, but you’ll see this theme a lot in films. 2004’s I, Robot springs to mind as a popular example of these kinds of stories.

Social Science Fiction

Social Science Fiction is an interesting creature. It relies heavily on the influence of Social Science to extrapolate and then criticize future societies. So at its heart, it’s a genre bent on satire, on delivering criticisms and moral messages about our own society through the filter of a fictional, future one.  This subgenre shares a lot of similarities with Dystopian Fiction in that sense. Notable, and probably familiar, examples include Brave New World by Aldous Huxley and The Giver by Lois Lowry.

Space Opera

For those of you who pictured the operatic blue alien from The Fifth Element, I’m sorry to say, you’re wrong. This subgenre has nothing to do with music. It does, however, bear a slight resemblance to its more earthly counterpart — the Soap Opera.

Space Operas are adventure stories. Romanticized and melodramatic sometimes, but still. They usually center around a sympathetic hero going up against insane odds in an epic battle to save the universe.  Good always wins in a Space Opera, and if you can’t guess the notable work I’m alluding to yet, here’s a hint: it features light-sabers, Wookies, and a princess in a slave outfit. 😉

That’s right, Star Wars was, and is, considered a Space Opera. (Alternatively, it’s also known as a Science Fantasy, for the same thematic reasons.)

So although this subgenre may have some intrinsic ties to the much-ridiculed Soap Opera, don’t let that color your feelings. Star Wars is one of the most successful Science Fiction franchises of all time, and if it can survive being called a Space Opera, your work probably can too.

Steampunk

Steampunk is an strange one, spawning an entire subculture as well as a subgenre. It’s often set in an industrialized not-so-distant, alternate future, with heavy influences from 19th century Victorian England and the American Wild West. Strange combo, no? It may also contain elements of Fantasy, Horror, or Historical Fiction. The main requirement, though, is that a story in this category must include steam-technology and a 19th century perspective on everything from machinery to fashion. Examples include the work of H. G. Wells and Jules Verne as well as more contemporary author, Phillip Pullman.  But with the rapidly growing popularity of this cultural movement, Steampunk will likely have several more notable titles soon.

Cyberpunk

Cyberpunk is Sci-Fi’s answer to the Detective/Crime Novel. Its settings are typically dark and gritty, with a heavy emphasis placed on advanced technology. Plots often revolve around the degradation of society and the abuse of technology. Hackers, Artificial Intelligence and Megacorporations spying on the world are all elements seen in these high-intensity thrill rides. The work of Phillip K. Dick falls largely under this category, making him one of the most well-known authors in this field.

Biopunk

Biopunk is pretty much the same as Cyberpunk, but instead of an emphasis on technology, it focuses on the biological. Genetic modification and DNA engineering are common in this subgenre, providing a cautionary look at the downside to messing with biology. The Island of Dr Moreau by H. G. Wells would be a prime example, although it technically predates the creation of this category.

Nanopunk

Another cousin of the previous “punk” categories, Nanopunk focuses on a specific set of technology — nanotechnology. Michael Chricton’s Prey, as well as NBC’s recent hit show, Revolution, are both examples.

Superhero Fiction

Ah yes, a subgenre full of dudes in tights and capes, and women wearing barely-there spandex and magic-powered accessories. I don’t think there’s a person alive who isn’t familiar with this category, (don’t lie, you know you went through the towel-turned-cape wearing phase when you were a kid) although it’s much more popular in the visual mediums– TV, film, video games, and comic books.

The basic idea is exactly what you’d expect, a “good” protagonist dressed in an elaborate costume faces off against a supervillain. Often, both hero and villain have superhuman abilities, making their battles nothing less than epic. Which is why we continue to reboot these narratives over and over and over again. I mean, seriously, what are we on, like our 8th Batman?

Scientific Romance

No, this isn’t a combination of Sci-Fi and Romance, although that does exist. (It’s considered Science Fiction Romance, in case you forgot. 😉 ) Scientific Romance is actually an archaic term that was the genre’s original name. Now, it refers specifically to works from the late 19th to early 20th centuries or ones that are purposely written to sound that way. H.G Wells, Jules Vern, and Sir Arthur Conan Doyle are considered part of this category, largely because they were writing during that time frame, pioneering the genre.

Gothic Science Fiction

I find it interesting that this isn’t lumped into Horror Sci-Fi, but rather is given its own designation. Gothic Science Fiction is what it claims– a combination of Gothic-minded elements and Sci-fi. Vampires and Zombies are frequent visitors here. The most common plot is the attempt to explain monsters through science. There’s heavy emphasis placed on the biological explanation of these more-typically mythological creatures while still maintaining that darker, Gothic edge. Think Mary Shelley’s Frankenstein, or Richard Matheson’s I Am Legend.

Mundane Science Fiction

This subgenre very closely resembles Hard Sci-fi, except there’s no interstellar travel or alien life forms. Fascinatingly enough, part of this subgenre is a position that things like worm holes, warp drives, and multi-galaxy exploration (all things typically found in Hard Sci-fi) are speculative wish-fulfillment and could never really happen. (Which I suppose makes the choice of “mundane” in the title fairly appropriate.) Instead, this subgenre focuses on stories that could happen, and often contain scientific data that can be, or has been, corroborated by scientists. Geoff Ryman and the short story anthology he edited, When It Changed: Science Into Fiction, are the most prominent names associated with this subgenre.

Horror Science-fiction

Just like it sounds, this is a combination of Horror and Sci-fi. Pairing the adrenaline inducing gore and violence of Horror with Sci-fi’s action-based futures, this is a powerful combination. Alien invasions, mad scientists, experiments gone wrong, there’s really no end to the number of ways Sci-fi can terrify us. Resident Evil, The Body-snatchers, The Alien Franchise, even The Terminator, are all examples of just how lucrative this category can be.

Comic Sci-fi

Again, pretty straight-forward. In fact, so straight-forward that all I should have to say is this: Douglas Adam’s Hitchhiker’s Guide to the Galaxy. See? Enough said, right?

But seriously, this is a combination of Comedy and Sci-fi. It exploits the elements of Science Fiction for comic relief, often leaning toward satire, as in our example above.

Science Fantasy

This is a blend of Science Fiction and Fantasy (Duh, right?) that lends a sheen of scientific realism to things that could never really exist. This is a squishy subgenre at best, and has never been truly solidified with a description. Surprisingly, one of my all-time favorite series, Shannara, by Terry Brooks, is considered this. I never knew that. See? Even I learn something doing these posts.

Apocalyptic Science Fiction

These next two subcategories are very tightly linked. Apocalyptic Science Fiction is all about the end of days, the downfall of civilization. The whole story leads up to some cataclysmic event that destroys life as we know it. Sometimes we survive, sometimes we don’t. But once disaster strikes, the story’s over. Otherwise, it becomes part of the next subgenre.

Post-Apocalyptic Science Fiction

If Apocalyptic is about the disaster itself, Post-apocalyptic naturally features what happens next,after the crisis. Often it includes desolate landscapes, a much smaller population, and sometimes even a return to medieval, or non-technology-enhanced ways of life. Apocalyptic fiction is often depressing, but Post-apocalyptic brings a sense of hope with it, revolving around themes like survival and rebirth/rebuild.

Zombie Fiction

I know what you’re thinking: Doesn’t this belong in Horror? Well, that depends entirely on the storytelling approach. When the emphasis is placed on the fear created by a Zombie Apocalypse, and violence and gore play a major role, then yes, I would tend to agree that it’s more fitting in Horror. But when the focus of the story is on an infectious contagion sweeping through the world, turning everyone to mindless, flesh-craving mutants, that’s Sci-fi’s realm. So it really just depends.

Alien Invasion

There seems to be a lot of these self-explanatory subgenres in Sci-fi, doesn’t there? Alien Invasion is exactly what you’d expect: Aliens invading Earth for the nefarious reasons of either destroying or enslaving mankind. This has been one of the most common storylines in Sci-fi; it’s right up there with Hard Sci-fi’s exploration and discovery. From War of the Worlds, to Independance Day, toAvatar, Alien Invasions have fascinated audiences. I wonder if we’ll find it so fascinating if it ever really happens?

Alien Conspiracy

Unlike Alien Invasion, where all hell breaks loose as massive ships descend from the sky, Alien Conspiracy takes a more subtle stance on the whole Alien thing. UFO sightings and abductions are fair game in this category and stories usually center on the conspiracy itself, on the journey to truth. Perhaps the most well-known example of this subgenre is The X-Files.

Time Travel

First popularized as a Sci-fi subgenre by H.G. Wells and The Time Machine, Time Travel is one of those things, like Historical, that crosses several genres. And, like Zombies, the designation between each is subtle and based on the approach. Time Travel without an explicit, scientific explanation would fall more in the realm of Fantasy, but when it’s based in science, like The Time Machine, it’s most definitely Sci-Fi. Other than that distinction, the idea is the same– traveling through time. End of story.

Alternate History

We’ve seen this header elsewhere. And just like its Fantasy counterpart, Sci-fi’s version is pretty straightforward. It’s a story rooted in history, but then deviates from that to create an alternate timeline. Pretty simple, no?

Parallel Worlds

This is the only subgenre that allows for pure speculation, more akin to Fantasy in many ways than its Sci-fi brothers. The idea is that there is a parallel universe to our own, where the world is either recognizable or very much not. Often including elements of Time Travel, Parallel Worlds is rife with endless possibilities for imaginative new twists. The most prominent and recent example I can think of is Fox’s cult hit, Fringe.

Lost Worlds

This subgenre features tales of adventure, discovering lost locations (islands, continents, planets, etc.) that tend to feature dinosaurs or other extinct creatures and cultures. Jules Verne’s A Journey to the Center of the Earth is a prime example of this type of fiction.

Dystopian Fiction

Just like Dystopian Fantasy (which isn’t an official subgenre yet), Dystopian Sci-fi is all about the opposite of Uptopia. Generally set in a near-future heavy with social unrest, Dystopian Fiction explores things like police states, repression, and dictatorship. They also commonly feature rebellions. This subgenre has seen a recent boost in popularity, especially with the YA audience, claiming such heavy-hitters as Suzanne Collins’s Hunger Games Trilogy and Marie Lu’s LegendSeries.

Space Western

Yep, space cowboys. (Oh, come on, you know you were thinking it.) Combining the ideology of frontier America with intergalactic travel may sound like a ridiculous concept, but it’s actually a pretty potent combination. How many of you have heard of a little show by the name of Firefly?**Waits for the fanboy/girl squealing to die down.** Yeah, exactly. That’s a Space Western. Enough said, right?

Retro Futurism

This subgenre can boiled down to a phrase: “The future as seen from the past.” It has to conform to a vision of the future presented by artists pre-1960, creating a nostalgic blend of elements to showcase a timeline that could have been but never was. Sky Captain and the World of Tomorrow, The Rocketeer, and even The Phantom all qualify for this category.

Recursive Science Fiction

How’s this for a convoluted subgenre? Recursive Science Fiction is Science Fiction about Science Fiction. The best way I can describe it is that it’s a framed narrative often featuring a protagonist writing a science fiction story. Fortunately, it’s rare, so I wouldn’t dwell on this one if I were you.

Slipstream

Landing somewhere between Literary and Speculative Fiction, Slipstream is just plain weird. It’s actually known as the “fiction of strangeness.” It actively tries to break the conventions of genre, crossing between the various styles with ease. A good Slipstream will leave you feeling confused and uncomfortable, and is often accompanied by a resounding, “WTF?” But hey, to each their own!

Anthropological Science Fiction

This subgenre is rooted entirely in the discipline of Anthropology. It seeks to portray races and cultures to the same scientific degree that anthropologists do, even if those races and cultures are entirely fictitious. Notable names under this header include Ursula K. Le Guin, Chad Oliver, and Michael Bishop.

And that concludes our long, sometimes arduous, journey through the many literary subgenres. Next week, I’ll return to my previous style of snarky commentary on something random. (Which really means I have no idea what to write about now and will spend the next 4-5 days scrabbling for a topic.) Thanks for sticking around and if you happen to have a topic request, feel free to send it via the Contact page. (Like seriously, no idea what to write about. Suggestions would be mighty helpful! 😉 )